This is about a school girl who has got her examination before that for which she feels tensed and this nightmarish mind-set takes her to a world of dreams in which she has to cross each level of obstacles and succeed to end the dream and return to reality. She needs to reach her destination with exact step count using the hints which is the key to unlock levels. If she wins she moves on the next level and if she fails, she rolls back to the first level of the sequence which needs to be re-played. Each maze has unique hints, the player should understand and predict the path count. The player will only come to know the guessed path count is correct or wrong only after reaching the destination. Each sequence is crafted uniquely with various landscapes styles, obstacles and weather conditions. This game has more than 8 different kinds of obstacles each has unique styles in preventing the girl from reaching her destination.



Nithish Kumar Srinivas

Marketing Director of Retrover, started his career at 2013 as a 3D Visualiser who working primarily on Large-Scale Arch projects. His areas of expertise includes D-Sculpting, Texturing, Lighting, Mo-Graph & Comp. In Retrover, his duties includes Organic Art Dev, Dynamics, Finaling and Marketing strategy planning of its titles.


Selvaraju Manivannan

Creative Lead of Retrover, Started his career as Lighting Artist who worked in few International Animated Television Series and skilled in all verticals of 3D. In Retrover, he equips Environment Creation, Lighting, Game Programming, AI Creation, Audio and also Finaling. He works closely with all Departments.


Tamilarasan S Valarmathi

Design Supervisor of Retrover, 7 years experienced design veteran who works in extreme detailed 3D Organic and In-Organic Art Work, Texturing & Lighting. His experience includes Film, Animated Short Film, Gaming and 3D Visualisation. In Retrover, he supervises both design & programming team from scratch to the core.